Player Variables

PV (Player Variables) are all the statistics that describe your character's capabilities and specialisations.

Attributes
Attributes represent your character's overall abilities and talents. They can only be raised through Classes.

Skills
Skills describe how hard certain actions are for your character. There are 3 types of them:

Combat
Melee -

Guns -

Swords -

Bows -

Magic -

Scholarly
Bookbinding -

Cartography -

Zoology -

Chemistry -

Empyrean Technology -

Red
Red Science - The basis of all other Red skills.

Watchfulness - The art of seeing what others don't.

Scrying - A tiny inkling of what the future holds.

Blood Sense - The ability to feel and find people - and not only people.

Mithridacy - Bringing your listeners to conlusions you never stated.

Liberation - Law cannot hold us all.

Engineering - Creating things from other things, in ways nobody else noticed were possible.

Spellcraft - Making magic from raw knowledge.

Menaces
Wounds - May lead to death.

Stress - Impacts Attributes and may lead to increase in other Menaces.

Derangement - May lead to insanity.

Corporate Debt - Used only in Railroad Company scenario.