Railroad Company

Railroad Company is an income-oriented scenario, allowing you to build your very own railroad empire and watch it grow from perspective of said company's very owner. It is also, at least so far, the most complicated and lengthy scenario.

Beginning the Scenario
This scenario can only be begun in Robloxia DC, after meeting the Tophat Clan. You'd also need to be visibly "financially capable". Upon meeting those conditions you might be approached by Baron Collins in the Reform Club. Long story short, he'll inquire whether you'd be interested in investing in a new railroad company to, hopefully, finish Stembourne's Railroad Company's monopoly over Robloxian railways and, perhaps, allow fast yet comfortable travelling to the west of Primia.

Progressing further will require you to make a considerable donation to said company in Bank of Robloxia, or to use your social/professional standing (a recognised member of higher society, a feared Banwielder or a Mechamancer experienced with engineering might be able to progress without spending much money).

A few days after investing, you will receive a letter from the Baron, urging you to meet him at an office near Robloxia Central Station. Once you arrive there, you'll learn you were chosen to be one of the first 3 directors - alongside the Baron and Laura Ross, a commissioner issued by Robloxia's Ministry of Transporation.

From here, you might consider the scenario actually started.

Carving Out a Company
At it's current state the company is basically just 3 people sitting in an old boardroom with an idle secretary. To actually build a railroad company, you'll need to issue "board meetings". Those meeting are basically specified hours when the directors are legally allowed to shout at each other and call themselves names, for "good of the company". In the end, however, they need to actually vote on a pressing issue.